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	<title>Buccaneers Guild &#187; Articles</title>
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	<description>Table Top Pen and Paper RPGs</description>
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		<title>Alternity Complex Skill Checks &amp; 4e Skill Challenges</title>
		<link>http://buccaneersguild.com/alternity-complex-skill-checks-4e-skill-challenges/</link>
		<comments>http://buccaneersguild.com/alternity-complex-skill-checks-4e-skill-challenges/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 12:40:25 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[DMing]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[Sci Fi]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=402</guid>
		<description><![CDATA[Preparing for today&#8217;s Alternity game and I came across something called Skill Ladders whilst reading Wolfgang Baur&#8217;s Dataware book. Skill ladders are presented by Wolfgang as a way to avoid the monotony of Alternity&#8217;s complex skill checks. A complex skill check requires a certain number of successes before a number 3 failures. This can descend [...]]]></description>
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		<title>Character Stories &#8211; Writing Short Stories for your Characters</title>
		<link>http://buccaneersguild.com/character-stories-writing-short-stories-for-your-characters/</link>
		<comments>http://buccaneersguild.com/character-stories-writing-short-stories-for-your-characters/#comments</comments>
		<pubDate>Thu, 25 Mar 2010 18:00:16 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Character Building]]></category>
		<category><![CDATA[Ideas]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=378</guid>
		<description><![CDATA[I like to sometimes right a short story as part of my character backgrounds. Usually only a scene or two, like the first chapter of a novel or something similar. I find this really helps set the scene for the play to come, even if it&#8217;s something way back in the past, such as the [...]]]></description>
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		<title>Running an April 1st Hustle</title>
		<link>http://buccaneersguild.com/running-an-april-1st-hustle/</link>
		<comments>http://buccaneersguild.com/running-an-april-1st-hustle/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 14:29:28 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[DMing]]></category>
		<category><![CDATA[Player Choice]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=371</guid>
		<description><![CDATA[Last year our regular D&#38;D game fell on April 1st, so I decided to try and see if I could con my player’s characters out of some gold. I’d been reading Neil Gaiman’s American Gods, a worthwhile read which features a number of con tricks. The book inspired me to head off to the internet and [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Musical Lairs</title>
		<link>http://buccaneersguild.com/musical-lairs/</link>
		<comments>http://buccaneersguild.com/musical-lairs/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 10:19:09 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[softrope]]></category>
		<category><![CDATA[sound effects]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=101</guid>
		<description><![CDATA[(This is an article that I recently wrote for Obsidian Portal.) Should I use music in my game? Can you imagine watching your favorite movies without a soundtrack? Film directors use music to control audience expectation and trigger emotional responses. As a GM, you too can make use of these techniques at your gaming table. [...]]]></description>
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		<title>We Build Worlds</title>
		<link>http://buccaneersguild.com/we-build-worlds/</link>
		<comments>http://buccaneersguild.com/we-build-worlds/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 11:48:04 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Player Choice]]></category>
		<category><![CDATA[World Building]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=149</guid>
		<description><![CDATA[The work of building a world is usually left to the DM. DMs can spend large chunks of their life building the perfect world for their players to play in. They create maps, histories, classes, races, continents, nations, power groups, and plots. It&#8217;s a lot of work, and often thankless as well. Even once you&#8217;ve [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Do DMs make bad players?</title>
		<link>http://buccaneersguild.com/do-dms-make-bad-players/</link>
		<comments>http://buccaneersguild.com/do-dms-make-bad-players/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 11:20:34 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[#DnD]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[DMing]]></category>
		<category><![CDATA[Playing]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=49</guid>
		<description><![CDATA[Making the Switch I’ve recently switched from being DM to running a PC. After many years of DMing this is the first time I’ve had a chance to really spend a couple of weeks playing, attempting to get into character, and drawing character portraits. Apart from a couple of sessions here and there I’ve not [...]]]></description>
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		<slash:comments>10</slash:comments>
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		<title>The Problem with Sunrods?</title>
		<link>http://buccaneersguild.com/sunrods/</link>
		<comments>http://buccaneersguild.com/sunrods/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 16:24:17 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[#DnD]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Equipment]]></category>
		<category><![CDATA[Player Choice]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=34</guid>
		<description><![CDATA[How the problem arose In a game of 4e D&#38;D recently, the topic of sunrods brightly burned in our groups close scrutiny for a short while. We&#8217;ve just started a new campaign with a new DM. The first time someone used a sunrod the DM seemed suddenly taken aback by it, we guessed he was [...]]]></description>
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