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	<title>Comments for Buccaneers Guild</title>
	<atom:link href="http://buccaneersguild.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://buccaneersguild.com</link>
	<description>Table Top Pen and Paper RPGs</description>
	<lastBuildDate>Fri, 13 Jan 2012 09:56:39 +0000</lastBuildDate>
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		<title>Comment on Playing with the DDI Character Builder API by Iain M Norman</title>
		<link>http://buccaneersguild.com/ddi-character-builder-api-hacking/comment-page-1/#comment-4829</link>
		<dc:creator>Iain M Norman</dc:creator>
		<pubDate>Fri, 13 Jan 2012 09:56:39 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=444#comment-4829</guid>
		<description>A metro style app?</description>
		<content:encoded><![CDATA[<p>A metro style app?</p>
]]></content:encoded>
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	<item>
		<title>Comment on Playing with the DDI Character Builder API by tec-goblin</title>
		<link>http://buccaneersguild.com/ddi-character-builder-api-hacking/comment-page-1/#comment-4828</link>
		<dc:creator>tec-goblin</dc:creator>
		<pubDate>Fri, 13 Jan 2012 08:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=444#comment-4828</guid>
		<description>Thanks Iain! It works like a charm! I&#039;m making a Windows 8 character viewer. I&#039;ll try to send you the end result ;).</description>
		<content:encoded><![CDATA[<p>Thanks Iain! It works like a charm! I&#8217;m making a Windows 8 character viewer. I&#8217;ll try to send you the end result <img src='http://buccaneersguild.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
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	</item>
	<item>
		<title>Comment on Legion of Gold – A Gamma World Review by Epic Prime</title>
		<link>http://buccaneersguild.com/legion-of-gold-a-gamma-world-review/comment-page-1/#comment-4695</link>
		<dc:creator>Epic Prime</dc:creator>
		<pubDate>Mon, 02 Jan 2012 07:08:14 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=519#comment-4695</guid>
		<description>I got to play the new Gamma World last summer, I wasn&#039;t won over by it, prior editions of the game are much better. I felt the newest edition was far too random, especially with the revolving Alpha mutations. I have played Gamma World since 2nd Edition, I feel 3rd &amp; 4th editions were the pinnacle, the d20 system was decent for 5th/6th, but the D&amp;D4e system wasn&#039;t even utilized enough to make Gamma World a game that is more than a one-shot system. That&#039;s how I feel about it.</description>
		<content:encoded><![CDATA[<p>I got to play the new Gamma World last summer, I wasn&#8217;t won over by it, prior editions of the game are much better. I felt the newest edition was far too random, especially with the revolving Alpha mutations. I have played Gamma World since 2nd Edition, I feel 3rd &amp; 4th editions were the pinnacle, the d20 system was decent for 5th/6th, but the D&amp;D4e system wasn&#8217;t even utilized enough to make Gamma World a game that is more than a one-shot system. That&#8217;s how I feel about it.</p>
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	<item>
		<title>Comment on One Hundred Random Post-Apocalyptic Junk Items by john</title>
		<link>http://buccaneersguild.com/one-hundred-random-post-apocalyptic-junk-items/comment-page-1/#comment-4007</link>
		<dc:creator>john</dc:creator>
		<pubDate>Sun, 23 Oct 2011 22:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=187#comment-4007</guid>
		<description>The first 2 links in the list of 4 do not work. Thought you might like to know.</description>
		<content:encoded><![CDATA[<p>The first 2 links in the list of 4 do not work. Thought you might like to know.</p>
]]></content:encoded>
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	<item>
		<title>Comment on One Hundred Random Post-Apocalyptic Junk Items by billy</title>
		<link>http://buccaneersguild.com/one-hundred-random-post-apocalyptic-junk-items/comment-page-1/#comment-4000</link>
		<dc:creator>billy</dc:creator>
		<pubDate>Sun, 23 Oct 2011 01:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=187#comment-4000</guid>
		<description>carl nash, your link regarding settlement generators no longer works! D:

any other world-building generators for post-apoc settings?

thanks!</description>
		<content:encoded><![CDATA[<p>carl nash, your link regarding settlement generators no longer works! D:</p>
<p>any other world-building generators for post-apoc settings?</p>
<p>thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DDI Online Character Builder API by Mark Gottselig</title>
		<link>http://buccaneersguild.com/ddi-online-character-builder-api/comment-page-1/#comment-3953</link>
		<dc:creator>Mark Gottselig</dc:creator>
		<pubDate>Sat, 15 Oct 2011 23:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=427#comment-3953</guid>
		<description>Thanks for your data on the content vault services! I&#039;ve been using them for a couple weeks, and your site is the only one I&#039;ve seen that references the service at all. Kudos.

I&#039;m wondering if you&#039;ve done much with it since the original post. I&#039;ve been searching for some documentation everywhere, but to no avail.

Any thoughts you may have would be appreciated.</description>
		<content:encoded><![CDATA[<p>Thanks for your data on the content vault services! I&#8217;ve been using them for a couple weeks, and your site is the only one I&#8217;ve seen that references the service at all. Kudos.</p>
<p>I&#8217;m wondering if you&#8217;ve done much with it since the original post. I&#8217;ve been searching for some documentation everywhere, but to no avail.</p>
<p>Any thoughts you may have would be appreciated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on One Hundred Random Post-Apocalyptic Junk Items by Best Random Tables for Gaming &#124; North of Nowhere</title>
		<link>http://buccaneersguild.com/one-hundred-random-post-apocalyptic-junk-items/comment-page-1/#comment-3718</link>
		<dc:creator>Best Random Tables for Gaming &#124; North of Nowhere</dc:creator>
		<pubDate>Mon, 19 Sep 2011 13:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=187#comment-3718</guid>
		<description>[...] One Hundred Random Post-Apocalyptic Junk Items:  Great list of random items in a post-apocalyptic setting.  Could definitely spark some adventures. [...]</description>
		<content:encoded><![CDATA[<p>[...] One Hundred Random Post-Apocalyptic Junk Items:  Great list of random items in a post-apocalyptic setting.  Could definitely spark some adventures. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Legends and Labyrinths by Legends and Labyrinths &#124; rpgmakerdivers.com</title>
		<link>http://buccaneersguild.com/legends-and-labyrinths/comment-page-1/#comment-2803</link>
		<dc:creator>Legends and Labyrinths &#124; rpgmakerdivers.com</dc:creator>
		<pubDate>Fri, 26 Aug 2011 14:10:44 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=586#comment-2803</guid>
		<description>[...] RPGs and it makes for a very interesting read. My first reaction was, do we need another [...] Buccaneers Guild  [...]</description>
		<content:encoded><![CDATA[<p>[...] RPGs and it makes for a very interesting read. My first reaction was, do we need another [...] Buccaneers Guild  [...]</p>
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	<item>
		<title>Comment on Playing with the DDI Character Builder API by Iain M Norman</title>
		<link>http://buccaneersguild.com/ddi-character-builder-api-hacking/comment-page-1/#comment-1909</link>
		<dc:creator>Iain M Norman</dc:creator>
		<pubDate>Fri, 27 May 2011 10:24:12 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=444#comment-1909</guid>
		<description>Mail me a zip of your solution and I&#039;ll take a look.</description>
		<content:encoded><![CDATA[<p>Mail me a zip of your solution and I&#8217;ll take a look.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Playing with the DDI Character Builder API by MrNiceGuy</title>
		<link>http://buccaneersguild.com/ddi-character-builder-api-hacking/comment-page-1/#comment-1908</link>
		<dc:creator>MrNiceGuy</dc:creator>
		<pubDate>Thu, 26 May 2011 23:20:29 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=444#comment-1908</guid>
		<description>Ok... I made some changes (since it wasn&#039;t quite VB friendly)... but still can&#039;t get it to work.  Here&#039;s the code (it compiles) - but won&#039;t return a valid login:

   Public Shared Function SimpleEncrypt(ByVal value As String, ByVal key As String) As Byte()

        Dim buffer2 As Byte()
        Dim Transform As ICryptoTransform

        Transform = GetSimpleAlgorithm(key).CreateEncryptor
        Dim stream As New MemoryStream()
        Dim stream2 As New CryptoStream(stream, Transform, CryptoStreamMode.Write)
        Dim bytes As Byte()

        Using stream
            bytes = Encoding.UTF8.GetBytes(value)
            stream2.Write(bytes, 0, bytes.Length)
            stream2.Flush()
            stream2.FlushFinalBlock()
            stream.Position = 0L
            buffer2 = stream.ToArray()

        End Using

        Return buffer2

    End Function

    Private Shared Function GetSimpleAlgorithm(ByVal key As String) As SymmetricAlgorithm

        Dim aes As New AesManaged()
        Dim sha As SHA256Managed = New SHA256Managed()

        Dim source As Byte() = sha.ComputeHash(Encoding.UTF8.GetBytes(key))
        Dim myMgr As New AesManaged
        myMgr.IV = source.Take(aes.BlockSize / 8).ToArray()
        myMgr.Key = source

        Return myMgr

    End Function

Any ideas?</description>
		<content:encoded><![CDATA[<p>Ok&#8230; I made some changes (since it wasn&#8217;t quite VB friendly)&#8230; but still can&#8217;t get it to work.  Here&#8217;s the code (it compiles) &#8211; but won&#8217;t return a valid login:</p>
<p>   Public Shared Function SimpleEncrypt(ByVal value As String, ByVal key As String) As Byte()</p>
<p>        Dim buffer2 As Byte()<br />
        Dim Transform As ICryptoTransform</p>
<p>        Transform = GetSimpleAlgorithm(key).CreateEncryptor<br />
        Dim stream As New MemoryStream()<br />
        Dim stream2 As New CryptoStream(stream, Transform, CryptoStreamMode.Write)<br />
        Dim bytes As Byte()</p>
<p>        Using stream<br />
            bytes = Encoding.UTF8.GetBytes(value)<br />
            stream2.Write(bytes, 0, bytes.Length)<br />
            stream2.Flush()<br />
            stream2.FlushFinalBlock()<br />
            stream.Position = 0L<br />
            buffer2 = stream.ToArray()</p>
<p>        End Using</p>
<p>        Return buffer2</p>
<p>    End Function</p>
<p>    Private Shared Function GetSimpleAlgorithm(ByVal key As String) As SymmetricAlgorithm</p>
<p>        Dim aes As New AesManaged()<br />
        Dim sha As SHA256Managed = New SHA256Managed()</p>
<p>        Dim source As Byte() = sha.ComputeHash(Encoding.UTF8.GetBytes(key))<br />
        Dim myMgr As New AesManaged<br />
        myMgr.IV = source.Take(aes.BlockSize / 8).ToArray()<br />
        myMgr.Key = source</p>
<p>        Return myMgr</p>
<p>    End Function</p>
<p>Any ideas?</p>
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