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	<title>Buccaneers Guild</title>
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	<description>Table Top Pen and Paper RPGs</description>
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		<title>Alternity Complex Skill Checks &amp; 4e Skill Challenges</title>
		<link>http://buccaneersguild.com/alternity-complex-skill-checks-4e-skill-challenges/</link>
		<comments>http://buccaneersguild.com/alternity-complex-skill-checks-4e-skill-challenges/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 12:40:25 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[DMing]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[Sci Fi]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=402</guid>
		<description><![CDATA[Preparing for today&#8217;s Alternity game and I came across something called Skill Ladders whilst reading Wolfgang Baur&#8217;s Dataware book. Skill ladders are presented by Wolfgang as a way to avoid the monotony of Alternity&#8217;s complex skill checks. A complex skill check requires a certain number of successes before a number 3 failures. This can descend [...]]]></description>
		<wfw:commentRss>http://buccaneersguild.com/alternity-complex-skill-checks-4e-skill-challenges/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Coffeebreak Cartography #6 &#8211; Quick mapping for a new campaign</title>
		<link>http://buccaneersguild.com/coffeebreak-cartography-6-quick-mapping-for-a-new-campaign/</link>
		<comments>http://buccaneersguild.com/coffeebreak-cartography-6-quick-mapping-for-a-new-campaign/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 11:14:23 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Coffeebreak Maps]]></category>
		<category><![CDATA[Cartography]]></category>
		<category><![CDATA[Hand-drawn]]></category>
		<category><![CDATA[Sci Fi]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=391</guid>
		<description><![CDATA[I just started GMing a new game this week, using the Alternity rules and based in the world of Elite/Frontier First Encounters. For some fun reading check out the campaign in-game news blog: http://frontier.whrpg.com. The adventure has started with a prison break, the federal prision facility in the Ross128 system to be precise. So first [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Playing background music on your phone</title>
		<link>http://buccaneersguild.com/playing-background-music-on-your-phone/</link>
		<comments>http://buccaneersguild.com/playing-background-music-on-your-phone/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 10:00:08 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=383</guid>
		<description><![CDATA[As you know I like to use music in my games. Sometimes though I&#8217;m without my laptop and a full Softrope setup. It&#8217;s then that I turn to my phone. I used both the iPod functionality and the premium version of Spotify on my iPhone to play background music. The iPhone though, just like most [...]]]></description>
		<wfw:commentRss>http://buccaneersguild.com/playing-background-music-on-your-phone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Character Stories &#8211; Writing Short Stories for your Characters</title>
		<link>http://buccaneersguild.com/character-stories-writing-short-stories-for-your-characters/</link>
		<comments>http://buccaneersguild.com/character-stories-writing-short-stories-for-your-characters/#comments</comments>
		<pubDate>Thu, 25 Mar 2010 18:00:16 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Character Building]]></category>
		<category><![CDATA[Ideas]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=378</guid>
		<description><![CDATA[I like to sometimes right a short story as part of my character backgrounds. Usually only a scene or two, like the first chapter of a novel or something similar. I find this really helps set the scene for the play to come, even if it&#8217;s something way back in the past, such as the [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Running an April 1st Hustle</title>
		<link>http://buccaneersguild.com/running-an-april-1st-hustle/</link>
		<comments>http://buccaneersguild.com/running-an-april-1st-hustle/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 14:29:28 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[DMing]]></category>
		<category><![CDATA[Player Choice]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=371</guid>
		<description><![CDATA[Last year our regular D&#38;D game fell on April 1st, so I decided to try and see if I could con my player’s characters out of some gold. I’d been reading Neil Gaiman’s American Gods, a worthwhile read which features a number of con tricks. The book inspired me to head off to the internet and [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
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		<title>A really good combat tracker &#8211; inCombat 4e</title>
		<link>http://buccaneersguild.com/a-really-good-combat-tracker-incombat-4e/</link>
		<comments>http://buccaneersguild.com/a-really-good-combat-tracker-incombat-4e/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 11:58:01 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[#DnD]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[Resource]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=368</guid>
		<description><![CDATA[I&#8217;ve just discovered a really cool combat tracker. I&#8217;ve very fond of iPlay4e, and use it for all my characters and players PCs. Now today I found inCombat (http://laughterforever.com/inCombat/) a fine combat tracker that incorporates characters from iPlay4e nicely. As well as the ability to add monsters from the compendium or monster builder. It just works to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Magical Minds &#8211; We have a winner!</title>
		<link>http://buccaneersguild.com/magical-minds-we-have-a-winner/</link>
		<comments>http://buccaneersguild.com/magical-minds-we-have-a-winner/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 09:45:28 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[#DnD]]></category>
		<category><![CDATA[4e]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=358</guid>
		<description><![CDATA[And the results are in. Our guest judge, Greg Bilsland, has chosen a winner. Necklace of Deathly Avoidance The Necklace of Deathly Avoidance was first created by an evil priest of Asmodeus to protect against death energies and keep him from dying in combat. Some say Asmodeus himself assisted in the creation of the first necklace and it [...]]]></description>
		<wfw:commentRss>http://buccaneersguild.com/magical-minds-we-have-a-winner/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Magical Minds Contest Entries</title>
		<link>http://buccaneersguild.com/magical-minds-contest-entries/</link>
		<comments>http://buccaneersguild.com/magical-minds-contest-entries/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 08:11:01 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[#DnD]]></category>
		<category><![CDATA[4e]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=356</guid>
		<description><![CDATA[Thanks to everyone who entered the PH3 competition. Entries are now closed. All entries have been packaged up and are ready to be sent to Greg Bilsland. Now you&#8217;ll just have to wait.]]></description>
		<wfw:commentRss>http://buccaneersguild.com/magical-minds-contest-entries/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Does your DM Rock or Suck?</title>
		<link>http://buccaneersguild.com/does-your-dm-rock-or-suck/</link>
		<comments>http://buccaneersguild.com/does-your-dm-rock-or-suck/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 09:29:14 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cartoon]]></category>
		<category><![CDATA[DMing]]></category>
		<category><![CDATA[Drawings]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=345</guid>
		<description><![CDATA[I suspect that&#8217;s skewed somewhat by the human tendency to complain and whine! What do you think?]]></description>
		<wfw:commentRss>http://buccaneersguild.com/does-your-dm-rock-or-suck/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Last day to win a Players Handbook 3!</title>
		<link>http://buccaneersguild.com/last-day-to-win-a-players-handbook-3/</link>
		<comments>http://buccaneersguild.com/last-day-to-win-a-players-handbook-3/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 08:30:19 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[#DnD]]></category>
		<category><![CDATA[4e]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=343</guid>
		<description><![CDATA[You&#8217;ve got until 23.59 GMT today to enter the PH3 competition. http://buccaneersguild.com/players-handbook-3-giveaway-2/ Judged by our guest judge, WotC&#8217;s Greg Bilsland.]]></description>
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		<slash:comments>0</slash:comments>
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