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	<title>Comments on: Our Next Campaign: Alternity</title>
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	<link>http://buccaneersguild.com/my-next-campaign-alternity/</link>
	<description>Table Top Pen and Paper RPGs</description>
	<lastBuildDate>Wed, 18 Aug 2010 09:29:40 +0000</lastBuildDate>
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		<title>By: Iain M Norman</title>
		<link>http://buccaneersguild.com/my-next-campaign-alternity/comment-page-1/#comment-151</link>
		<dc:creator>Iain M Norman</dc:creator>
		<pubDate>Fri, 05 Mar 2010 11:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=327#comment-151</guid>
		<description>I&#039;d highly recommend running it if you get the chance.

The way that rolls can have one of five results really helps encourage a bit more description for peoples actions.

Critical failures and Excellent successes can have lots of colourful description applied to them. Even Good successes can be a little more special than just a normal Success or Failure.

Especially in combat where the degree of success has a direct effect on what damage dice are rolled and what type of damage is done.</description>
		<content:encoded><![CDATA[<p>I&#8217;d highly recommend running it if you get the chance.</p>
<p>The way that rolls can have one of five results really helps encourage a bit more description for peoples actions.</p>
<p>Critical failures and Excellent successes can have lots of colourful description applied to them. Even Good successes can be a little more special than just a normal Success or Failure.</p>
<p>Especially in combat where the degree of success has a direct effect on what damage dice are rolled and what type of damage is done.</p>
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		<title>By: Sean Holland</title>
		<link>http://buccaneersguild.com/my-next-campaign-alternity/comment-page-1/#comment-149</link>
		<dc:creator>Sean Holland</dc:creator>
		<pubDate>Thu, 04 Mar 2010 17:10:50 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=327#comment-149</guid>
		<description>I really liked Alternity and almost ran a campaign using it . . . I cannot remember what came up that derailed that plan now.  Good to know that it is still being played somewhere.</description>
		<content:encoded><![CDATA[<p>I really liked Alternity and almost ran a campaign using it . . . I cannot remember what came up that derailed that plan now.  Good to know that it is still being played somewhere.</p>
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		<title>By: Iain M Norman</title>
		<link>http://buccaneersguild.com/my-next-campaign-alternity/comment-page-1/#comment-148</link>
		<dc:creator>Iain M Norman</dc:creator>
		<pubDate>Thu, 04 Mar 2010 15:08:20 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=327#comment-148</guid>
		<description>Return of the Alternity name would be cool.

The first sci-fi outing for 4e of course will be the new Gamma World game.</description>
		<content:encoded><![CDATA[<p>Return of the Alternity name would be cool.</p>
<p>The first sci-fi outing for 4e of course will be the new Gamma World game.</p>
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		<title>By: David</title>
		<link>http://buccaneersguild.com/my-next-campaign-alternity/comment-page-1/#comment-147</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 04 Mar 2010 13:34:03 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=327#comment-147</guid>
		<description>I was thinking the name &quot;Alternity&quot; for the 4e mechanics, and the Star*Drive setting as the default &quot;points of starlight&quot; :-)</description>
		<content:encoded><![CDATA[<p>I was thinking the name &#8220;Alternity&#8221; for the 4e mechanics, and the Star*Drive setting as the default &#8220;points of starlight&#8221; <img src='http://buccaneersguild.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Iain M Norman</title>
		<link>http://buccaneersguild.com/my-next-campaign-alternity/comment-page-1/#comment-146</link>
		<dc:creator>Iain M Norman</dc:creator>
		<pubDate>Thu, 04 Mar 2010 13:29:32 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=327#comment-146</guid>
		<description>Back to Star*Drive or back to Alternity? I can&#039;t see any kind of return to Alternity rules at all, they wouldn&#039;t fit with the current 4e direction.

There&#039;s no reason why WotC couldn&#039;t do 4e Modern and 4e Future though. D20 Future borrowed lots various Alternity sourcebooks and settings.</description>
		<content:encoded><![CDATA[<p>Back to Star*Drive or back to Alternity? I can&#8217;t see any kind of return to Alternity rules at all, they wouldn&#8217;t fit with the current 4e direction.</p>
<p>There&#8217;s no reason why WotC couldn&#8217;t do 4e Modern and 4e Future though. D20 Future borrowed lots various Alternity sourcebooks and settings.</p>
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		<title>By: David</title>
		<link>http://buccaneersguild.com/my-next-campaign-alternity/comment-page-1/#comment-145</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 04 Mar 2010 13:09:55 +0000</pubDate>
		<guid isPermaLink="false">http://buccaneersguild.com/?p=327#comment-145</guid>
		<description>I loved Alternity, and the Star*Drive campaign as well.  There was a lot of really good material produced for it, and I hope with the end of Star Wars that WotC goes back to it.</description>
		<content:encoded><![CDATA[<p>I loved Alternity, and the Star*Drive campaign as well.  There was a lot of really good material produced for it, and I hope with the end of Star Wars that WotC goes back to it.</p>
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