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	<title>Buccaneers Guild &#187; World Building</title>
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	<description>Table Top Pen and Paper RPGs</description>
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		<title>Legends and Labyrinths</title>
		<link>http://buccaneersguild.com/legends-and-labyrinths/</link>
		<comments>http://buccaneersguild.com/legends-and-labyrinths/#comments</comments>
		<pubDate>Wed, 13 Jul 2011 16:33:29 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DMing]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[World Building]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=586</guid>
		<description><![CDATA[Thanks to some incoming posts on my Google+ stream, I&#8217;ve spotted a new upcoming RPG recently, by the name of Legends and Labyrinths. I was directed to a blog post that outlined how L&#38;L is different from other fantasy RPGs and it makes for a very interesting read. My first reaction was, do we need another [...]]]></description>
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		<title>Coffeebreak Cartography #4 &#8211; The Mutant Future Megadungeon</title>
		<link>http://buccaneersguild.com/coffeebreak-cartography-4-the-mutant-future-megadungeon/</link>
		<comments>http://buccaneersguild.com/coffeebreak-cartography-4-the-mutant-future-megadungeon/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 15:30:38 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Coffeebreak Maps]]></category>
		<category><![CDATA[Cartography]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[Mutant Future]]></category>
		<category><![CDATA[World Building]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=197</guid>
		<description><![CDATA[Today I didn&#8217;t finish my map in my break. Firstly because I plan for it to be rather large, and secondly because I&#8217;m learning new techniques. This is a map for a megadungeon in my Mutant Future game. I&#8217;m trying to simulate here the kind of visitor floorplan you see in hospitals or universities. I did [...]]]></description>
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		<title>We Build Worlds</title>
		<link>http://buccaneersguild.com/we-build-worlds/</link>
		<comments>http://buccaneersguild.com/we-build-worlds/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 11:48:04 +0000</pubDate>
		<dc:creator>Iain M Norman</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Player Choice]]></category>
		<category><![CDATA[World Building]]></category>

		<guid isPermaLink="false">http://buccaneersguild.com/?p=149</guid>
		<description><![CDATA[The work of building a world is usually left to the DM. DMs can spend large chunks of their life building the perfect world for their players to play in. They create maps, histories, classes, races, continents, nations, power groups, and plots. It&#8217;s a lot of work, and often thankless as well. Even once you&#8217;ve [...]]]></description>
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